Rules governing play in the Gwent League, Gwent QP League, and the Gwent Knockout Cup Competitions.

Version 2026.1 Amended according to GCA AGM and subsequent sub-committee June 2026

General Rules

  1. League Entry
  2. Fees

    The entry fee for a team in each team competition held within the Gwent County Chess Association shall be £3. Entry to the Gwent Quick Play League is free.

  3. Teams

    Teams in the Gwent League will comprise four players in all divisions. The number of players per team may be altered by the League controller at their discretion. Teams in the Gwent Knockout Open Cup will be composed of six players; teams in the Gwent Knockout U1750 and U1500 Cups will be composed of four players; teams in the Gwent QP league will comprise 4 players.

  4. Scoring

    Positions in all leagues shall be decided first by match points (2 points for a win, 1 for a draw and 0 for a loss), then on game points (1 for a win, ½ for a draw and 0 for a loss). Ties will be resolved first by match points then game points between the teams involved.

  5. Promotion and Relegation

    Two teams will be relegated from each division, apart from the lowest division. Two teams will be promoted from all divisions below division 1. Promotion and relegation will be reviewed on an annual basis.

  6. Eligibility

    Eligible clubs may enter as many teams as they wish, subject to the following conditions:

  7. Player Registration

    If a player is not registered with the Gwent County Chess Association within three weeks of playing a match or is otherwise ineligible to play in a match under General Rule 6, his or her team will be penalised by forfeiture of points scored on that board and all boards below it.

  8. Fixtures

    The Controller will determine all fixtures. Matches or individual fixtures may be played prior to the fixture date providing both captains agree. Where a club has more than one team in a division the fixtures between them must be played by the end of February, otherwise they will be scored 0-0. All matches within the league must be completed by 30th April. Failure to do so will result in the match being scored 0-0. The League Controller may extend the season as appropriate.

  9. Postponement Requests

    Applications for postponement of any match must be lodged with the Controller and the opposing captain, and such requests may be granted at the Controller's discretion. Two possible dates for the re-arranged match must be given by the home team (via text or email) to the away team within a week of when the League controller agrees to the postponement; one of these dates must then be accepted by the away team (via text or email) within a further week, or at least one week before the re-arranged date, whichever is earlier. The two dates will fall on the normal club night of the home team unless agreed by both teams. Failure to re-arrange will result in a n-0 match loss for the non-complying team, where n = the number of players in a team. Except for reasons of inclement weather, matches shall not be cancelled later than the day before the opposing team's club night of the previous week. Any internal matches within a club (A v B etc.) which are postponed, must be re-arranged, and played within 6 weeks of the original match date and by the end of February. Failure to do so will result in the match being scored 0-0. The re-arranged date will be supplied to the League Controller by the home team once agreed.

  10. Playing Conditions

    It is the responsibility of the home club to ensure that playing conditions are suitable for the playing of chess and any club failing to provide adequate amenities will forfeit its right to hold home matches. Changes of venue must be notified to the League Controller and to the County Secretary.

  11. Rating Lists

    All ratings referred to in the above rules are the published WCU July ratings. This list will apply for the duration of the league. Any rating list updates will not be considered.

  12. Mobile Phones

    Players will be allowed to take mobiles into the playing room but are requested where possible to have ringtones switched off. Where the sound of a player's mobile phone interrupts a game, this does not automatically incur a penalty but a second occurrence for the same player in the same match will result in a default win for the opponent.

  13. Matters Arising

    On all other matters arising from these rules, the League Controller's decision shall be final.

Playing Rules

  1. Rules

    Except as otherwise provided in these rules, all games shall be played in accordance with the current FIDE Laws of Chess as accepted by the Welsh Chess Union. The time limit for classical games is all moves in 1 hour, plus a 20 second increment per move for the whole game.

  2. Team Board Order
  3. Quick Play League Rules
  4. Clocks

    Digital clocks shall be used on all occasions. Clubs who cannot provide clocks for all boards shall advise their opponents not less than two days before the match to allow the visiting team to make arrangements in order to supply their own clocks should they wish to do so. If clubs fail to comply, those boards without clocks shall be forfeit.

  5. Start Times

    Play in each match shall begin no later than 7:15PM

  6. Defaults
  7. Colour Allocation

    Colours will be allotted alternately from board one downwards with the away team having white on board 1. In the Gwent Knockout Cup competitions, the captains shall toss a coin for choice of colour.

  8. Recording Moves
  9. Results
  10. Unfinished Matches
  11. Tie Breaks

    In the event that a match in the Gwent Knockout Cup competitions should end with scores equal after the conclusion of all games, the method of board count shall be used to determine the winner. If board count fails to decide between the teams, then Board Elimination shall be used. If both methods fail to secure a result, the match shall be replayed at the venue of the away team with colours reversed.

    Mark Adams, League Controller
    chess@mark-adams-home.com

Appendix 1: Web Links

Gwent County Chess Association:
https://gwentchess.org.uk/

Gwent League Web Site:
Contains match cards for reporting results and full league results
Gwent Chess League

Appendix 2: Managing Your Club and Teams Online

A short guide for club secretaries and team captains

Your club enters and manages its teams through the Gwent Chess League website. One person — usually the club secretary, or a captain acting for the club — fills in the club's details and all of its teams once. After that, everything is managed through a single private link that is emailed to you, so nothing ever needs typing twice.

Entering your club and teams

  1. On the league website, click the Team Entry tab at the top.
  2. Fill in the Club details: your club's name, its venue address, and the night you play.
  3. Fill in the Club secretary — the name, email and phone number of the club's main contact.
  4. Fill in your first team under Teams: the team's name, the captain's name, email and phone number, and the division you would prefer. To add more teams, click + Add another team and fill in each one. If you add one by mistake, click Remove this team.
  5. Check everything is correct, then click Submit entry.

Keep your confirmation email

As soon as you submit, the league controller emails the club secretary confirmation of entry. It contains a private link to your club's entry. Keep this email safe — the link is the only thing you need to make changes later. Treat it like a password: anyone who has it can change your entry.

Changing your details or teams later

Use this whenever you need to add a team, change a captain, or correct any detail.

  1. Open the private link from your confirmation email. Your entry appears with everything already filled in.
  2. Make your changes — edit any detail, click + Add another team, or remove a team.
  3. Click Save changes.

The website and the public Club Directory update immediately. You can use the same link as often as you need.

If you lose your link

  1. Go to the Team Entry tab.
  2. Under Already entered? type the club secretary's email address.
  3. Click Resend my link. The email will be sent to that address again.

A few things to know

Need help?

If anything does not work as expected, please contact the League Controller.

Version Control

Date of Change Reason for Change Change Authority Version
23/7/2025 Amendment to Playing rule 1 to change the rate of play. AGM 2025.1
25/7/2025 1. Changed Playing rule 8 to clarify the recording of moves.
2. Added Version table
AGM 2025.2
3/7/2026 Removed references to division 3.
Changed the number of players per team to 4 across all divisions.
Added promotion and relegation details.
Added Appendix 2, managing clubs and teams.
League Controller 2026.1