Version 2026.1 Amended according to GCA AGM and subsequent sub-committee June 2026
The entry fee for a team in each team competition held within the Gwent County Chess Association shall be £3. Entry to the Gwent Quick Play League is free.
Teams in the Gwent League will comprise four players in all divisions. The number of players per team may be altered by the League controller at their discretion. Teams in the Gwent Knockout Open Cup will be composed of six players; teams in the Gwent Knockout U1750 and U1500 Cups will be composed of four players; teams in the Gwent QP league will comprise 4 players.
Positions in all leagues shall be decided first by match points (2 points for a win, 1 for a draw and 0 for a loss), then on game points (1 for a win, ½ for a draw and 0 for a loss). Ties will be resolved first by match points then game points between the teams involved.
Two teams will be relegated from each division, apart from the lowest division. Two teams will be promoted from all divisions below division 1. Promotion and relegation will be reviewed on an annual basis.
Eligible clubs may enter as many teams as they wish, subject to the following conditions:
If a player is not registered with the Gwent County Chess Association within three weeks of playing a match or is otherwise ineligible to play in a match under General Rule 6, his or her team will be penalised by forfeiture of points scored on that board and all boards below it.
The Controller will determine all fixtures. Matches or individual fixtures may be played prior to the fixture date providing both captains agree. Where a club has more than one team in a division the fixtures between them must be played by the end of February, otherwise they will be scored 0-0. All matches within the league must be completed by 30th April. Failure to do so will result in the match being scored 0-0. The League Controller may extend the season as appropriate.
Applications for postponement of any match must be lodged with the Controller and the opposing captain, and such requests may be granted at the Controller's discretion. Two possible dates for the re-arranged match must be given by the home team (via text or email) to the away team within a week of when the League controller agrees to the postponement; one of these dates must then be accepted by the away team (via text or email) within a further week, or at least one week before the re-arranged date, whichever is earlier. The two dates will fall on the normal club night of the home team unless agreed by both teams. Failure to re-arrange will result in a n-0 match loss for the non-complying team, where n = the number of players in a team. Except for reasons of inclement weather, matches shall not be cancelled later than the day before the opposing team's club night of the previous week. Any internal matches within a club (A v B etc.) which are postponed, must be re-arranged, and played within 6 weeks of the original match date and by the end of February. Failure to do so will result in the match being scored 0-0. The re-arranged date will be supplied to the League Controller by the home team once agreed.
It is the responsibility of the home club to ensure that playing conditions are suitable for the playing of chess and any club failing to provide adequate amenities will forfeit its right to hold home matches. Changes of venue must be notified to the League Controller and to the County Secretary.
All ratings referred to in the above rules are the published WCU July ratings. This list will apply for the duration of the league. Any rating list updates will not be considered.
Players will be allowed to take mobiles into the playing room but are requested where possible to have ringtones switched off. Where the sound of a player's mobile phone interrupts a game, this does not automatically incur a penalty but a second occurrence for the same player in the same match will result in a default win for the opponent.
On all other matters arising from these rules, the League Controller's decision shall be final.
Except as otherwise provided in these rules, all games shall be played in accordance with the current FIDE Laws of Chess as accepted by the Welsh Chess Union. The time limit for classical games is all moves in 1 hour, plus a 20 second increment per move for the whole game.
Digital clocks shall be used on all occasions. Clubs who cannot provide clocks for all boards shall advise their opponents not less than two days before the match to allow the visiting team to make arrangements in order to supply their own clocks should they wish to do so. If clubs fail to comply, those boards without clocks shall be forfeit.
Play in each match shall begin no later than 7:15PM
Colours will be allotted alternately from board one downwards with the away team having white on board 1. In the Gwent Knockout Cup competitions, the captains shall toss a coin for choice of colour.
If the time control provides an increment of 30 seconds or more per move, all moves must be recorded by both players from start to finish.
If the per-move increment is less than 30 seconds, then as soon as a player's remaining time in that period falls below five minutes, that player may stop recording moves for the remainder of that period, even if subsequent increments later raise their clock back above five minutes.
Notation resumes only at the start of the next time-control period (or, if there is no next period, it is no longer required once the game ends).
In the event that a match in the Gwent Knockout Cup competitions should end with scores equal after the conclusion of all games, the method of board count shall be used to determine the winner. If board count fails to decide between the teams, then Board Elimination shall be used. If both methods fail to secure a result, the match shall be replayed at the venue of the away team with colours reversed.
Mark Adams, League Controller
chess@mark-adams-home.com
Gwent County Chess Association:
https://gwentchess.org.uk/
Gwent League Web Site:
Contains match cards for reporting results and full league results
Gwent Chess League
A short guide for club secretaries and team captains
Your club enters and manages its teams through the Gwent Chess League website. One person — usually the club secretary, or a captain acting for the club — fills in the club's details and all of its teams once. After that, everything is managed through a single private link that is emailed to you, so nothing ever needs typing twice.
As soon as you submit, the league controller emails the club secretary confirmation of entry. It contains a private link to your club's entry. Keep this email safe — the link is the only thing you need to make changes later. Treat it like a password: anyone who has it can change your entry.
Use this whenever you need to add a team, change a captain, or correct any detail.
The website and the public Club Directory update immediately. You can use the same link as often as you need.
If anything does not work as expected, please contact the League Controller.
| Date of Change | Reason for Change | Change Authority | Version |
|---|---|---|---|
| 23/7/2025 | Amendment to Playing rule 1 to change the rate of play. | AGM | 2025.1 |
| 25/7/2025 | 1. Changed Playing rule 8 to clarify the recording of moves. 2. Added Version table |
AGM | 2025.2 |
| 3/7/2026 | Removed references to division 3. Changed the number of players per team to 4 across all divisions. Added promotion and relegation details. Added Appendix 2, managing clubs and teams. |
League Controller | 2026.1 |